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AN ARENA BASED, MULTIPLAYER, PARTY BRAWLER EXTRAVAGANZA!

Crabs Logo

BATTLE FRIENDS ACROSS A RANGE OF UNIQUE, EXCITING, COMPETITIVE AND CO-OP GAME MODES.
ONLINE PLAY ON CURRENT AND NEXT-GEN PLATFORMS.

Brawler Action

MANIC BRAWLER ACTION

Launch crab ass with a suite of powerful combat moves. Jab, uppercut and ground pound your way to victory... or use one of the many other attacks at your disposal to crush your opponents.

Deadly World

A DEADLY INTERACTIVE WORLD

Fricassee your friends with fire and heat lamps, boil your buddies in soup and mangle your mates with knives and cleavers... and that's just in the cooking areas!

TONS OF GAME MODES

Multiple games modes with easy to understand rules to keep the action fun and frantic. Use game rules modifiers to play your way.

CRAB CUSTOMISATION

Express yourself by pimping your crab with up to 7 different items of apparel! Earn through gameplay by completing challenges or stealing from opponents.

CRAZY PICKUPS AND PERKS

Turbo charge your crustacean and chase down opponents with ease. Multiple awesome powerups make you faster and stronger!

About

3GUNS IS A SMALL INDIE GAMES STUDIO FOUNDED IN 2019, CURRENTLY WORKING ON OUR FIRST TITLE "CRABS".

We're a highly experienced three man team, with over 40 years working as professionals in the games industry.
We've held roles in QA, Audio, Art, Design and Programming at companies including:

Sumo Digital, Rare, Ubisoft, Square Enix (formerly Eidos), Codemasters, Rebellion, SCi and Eurocom.

As a team we have three guiding principles:

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FOCUS ON FUN


WE CONCETRATE ON A SMALL NUMBER OF CORE GAMEPLAY PILLARS.

As a compact team we work on smaller scale titles that center around these pillars, ensuring we can achieve our vision to create addictive, pickup and play experiences.

CREATIVITY AND ORIGINALITY

WE WANT TO MAKE GAMES THAT STAND OUT, SOMETHING THAT WE CAN BE PROUD OF.

Using Epic's Unreal Engine allows us to concentrate on making games with unique mechanics and visual style, without worrying about complex technology.

LISTEN TO THE COMMUNITY


GREAT GAMES COME FROM LISTENING TO THE PEOPLE PLAYING THEM.

This means getting our games into the hands of the community early, using open betas to find the fun and releasing via early access to allow us to continue perfecting the experience.

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Meet The Team

Richard Acherki

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ARTIST / VIDEO GUY

Richard Acherki

RICHARD ACHERKI

FOUNDER / PROGRAMMER / DESIGNER

Richard Acherki

JULIEN LOOCK

AUDIO GURU / FRENCHMAN

Contact Us

Want to get in touch?
Reach us via our social media platforms, we'd love to hear from you.